Thursday, 24 November 2011

Introduction draft

For my introduction draft I will look into the question of ''what makes a thing into a person?''. To answer this question I will look into 3 points which I consider to be signification to bring something to life. The physical form which will be how the character moves, shows emotion and speak. Interaction which will be how the character interact with other characters, objects, the general environment and awareness of there universe. But the most important point is there level of independent thought because that's what truly makes a thing into a person were they can act on there own and choose there own actions then it leads to the idea of them being able to think and in turn, become more human like. You can relate this to anthropomorphic character of Golems which are statues given life to preform task with out no free will. With out free will the character will seem lifeless and be only a moving puppet but if they have free with then it adds a whole new perspective on the character and helps us to understand them and how they think . I will look into a character called Weathly from portal 2 because I find he cover's all these points and he was actually one of the most entertaining and likable characters I have seen in resent video games which is quite ironic since he is only a robotic eye but he is more human then most video game characters how are actually human. So he is a perfect example of how a thing can become a person.




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